On Apr 27, 11:42=A0am, "wyzbang" <wyzb...@[EMAIL PROTECTED]
> wrote:
> In my group of Risk playing fanatics (read geeks), The Austrailian
strateg=
y
> is a loser. South America is way more valuable. Because Both Africa and
N.=
A.
> are more attainable than Asia. The problem with the Austrailian strategy
i=
t
> two fold. First, everybody know it and it's too easy to get mired in
Asia.=
In the days of most of my Risk playing we had only 3, sometimes 4
players to start, which led to a different game from what you get with
5 or 6. We played a more defensive strategy to not lose than to win.
But the Australian Crawl definitely works if conditions are right.
With 5 or 6, often even 4, you should play to win rather than not
lose. If you can't get out to a decisive early lead, the best thing
is to fix things to keep one or more weakly armed players in the game
while being the only player situated to be able to wipe them out and
grab their cards. Sometimes that means allowing one of them to
attempt the Australian Crawl but not gain enough strength to push past
Indonesia, while they'll have sacrificed their countries elsewhere on
the map.
Damon's father Dave programmed computer play aids for Risk and some
other games. But he couldn't believe that, having gone thru some
years of playing Risk long before I knew him, I (and my friends from
then) had gotten much faster at throwing and reading the dice than it
was to use his computer program.
Still, Dave created some great games of a type you hardly see: hybrid,
computer with board/table.
Robert


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