Steven L. wrote:
> thinbluemime wrote:
>
>> On Sat, 03 May 2008 16:58:18 -0400, himiko@[EMAIL PROTECTED]
>> <himiko@[EMAIL PROTECTED]
> wrote:
>>
>>> I've stopped posting although I haven't stopped watching exactly.
>>> Neil Harrington posted a comment on the reason why in the "He's not
>>> even related to you" thread which I'd like to comment on:
>>>
>>> On May 3, 5:58 am, "Neil Harrington" <n...@[EMAIL PROTECTED]
> wrote:
>>>
>>>> <yng...@[EMAIL PROTECTED]
> wrote in message
>>>
>>>
>>>> One of the major problems with this series is the amount of
information
>>>> that's kept secret from the audience. The characters know too many
>>>> things we
>>>> don't, for far too long, which is unnatural in any work of fiction.
>>>
>>>
>>> And not really effective., at least, not for me. I need to be able to
>>> engage and theorize. I think this is especially the case in the age
>>> of the Internet when we all expect to do this on forums. But all I
>>> can do with Lost is try to second guess the writers. That's not fun
>>> for me. I want to theorize on the story, within the story. A few
>>> mysteries are great, but when it's all so up in the air that the
>>> creators can do almost anything, it stops being fun.
>>>
>>> Are we even sure that the flashforwards we're seeing are all related?
>>> There could be any number of alternate timelines and we could be
>>> seeing different ones that don't necessarily relate to each other.
>>>
>>> Anyway, I won't grouse on at length. Mostly just wanted to explain
>>> why I'm no longer posting much and say hello because I rather miss
>>> this group.
>>>
>>> himiko
>>
>>
>> himiko, I am glad you touched base with us, and am a little saddened
>> about your disappointment.
>>
>> Unfortunately, Lost is like a novel in progress, and until the end,
>> the writers can modify the course they are taking.
>
>
> Uh, it's worse than that. In most other genres, the author cannot
> modify the *setting* in a way that conflicts with historical or
> scientific reality.
>
> Even in a total fantasy, there are rules that are laid down and then you
> have to follow them. Once it was established that Superman could fly
> and was vulnerable to Green Kryptonite, all authors of all Superman
> stories from then on had to stay consistent with those premises.
>
> The problem with Lost is that the authors seem to add new basic rules in
> every new season. In that sense, Lost resembles a fantasy adventure
> game like Dungeons and Dragons or Myst, in which every new area to be
> explored comes with its own new puzzles and challenges. Fans love to
> play those games. But someone like "himiko" may be frustrated because
> there is no overall logic guiding what happens where. You just have to
> take each new situation as it comes and puzzle it out.
>
>
What if Lost has a Adventure game element to it or is a big Adventure
game? You have to find out how to get to the Island. Strange powers.
****tals or vortexes.


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